I worked on a team of Olin students with Ivani, an IoT startup. We explored new markets for their low-power presence sensing technology, developed a prototype of an outlet-based power monitor, and filed a provisional patent.
I worked on a team to build an arcade cabinet based on the cooperative smartphone game Spaceteam. Each player receives commands at their console, which has a suite of buttons, switches, and sliders. Many commands received at one console can only be completed at another. Players must communicate these commands to each other (often by shouting) to pilot their spaceship for as long as they can.
I worked with a partner to design a rotary inverted pendulum. We built the physical system, characterized it to inform a model, and used the model to design a digital feedback control system to keep the pendulum inverted.
I worked on a team to design an integrated audio amplifier with digital gain control. We specified the layout down to the shape, size, and positioning of each transistor across all the silicon and metal layers. After duplicating the circuit to make our amplifier "stereo", there was still more than enough room left on the die for our faces.
Principles of Engineering
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